Website powered by

Skull Drop

This is the project done after the study of physical simulations in Blender 2.79b. The whole scene is done in Blender and composed in After Effects. Here I used a lot of my old props.
The render took over three days in HD quality.

Skull Drop Animation

Camera view matcap

Camera view matcap

Working environment

Working environment

Dust simulation render layer

Dust simulation render layer